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Name: Roan kom Azgeda Door: Door Pass for Sub Canon: The 100 Canon Point: s4e10 Age: Early to mid 30s, we'll say 32 Appearance: Dude in the middle History: Roan on the t100 wiki Personality: What sets Roan out from most Grounders is that he exhibits a vague kind of sentiment, that informs a moral compass, which has him spare lives when most of his people, in all the tribes of the Coalition, would likely kill. Such as with Bellamy, when he tries to rescue Clarke, and with the Azgeda guards he runs into, initially wanting to stay out of sight, despite the fact he knows very well he can defeat them easily. He's been raised as a prince, and heir to a throne, of a nation that revels in war, underneath a queen that would teach him a thirst for power, yet his motivations have nothing to do with fighting or gaining power - he simply wants to go home. To return to his people and all that he loves. His sense of duty to his people is perhaps the strongest force within him, even despite his exile. While he is a Grounder, after all, he is still rough, fierce and violent by nature, and will take a fight when it's needed and use physical force to meet his goals, Roan's more likely to find a bargain rather than just beating his head against a wall. Roan is always resourceful and practical before he's aggressive and brutal, though the latter is the traditional way of his people. Emotion isn't often something Roan fears, often finding himself in these tense near-war situations, like with Clarke in the cave when Azgeda marches on Arkadia. Clarke gets in Roan's face, making a big show and speech about how he can't shake her resolve, and Roan replies with saying he'd been willing to sacrifice his mother to help her. Not challenging stubborn resolve to stubborn resolve, just answering Clarke's with a reminded that he'd trusted her, and backed her up, and has been a friend to her. As for his family, even though Roan hates his mother, who would sell his life just to start a war, he can't bring himself to kill her. The fact his mother is so flippant with him, his life, and his happiness, is a deep wound for him, something he holds a fierce grudge for. At the same time, while Roan does trying to keep his head held high and his dignity intact, one of the things that plagues him is self-doubt. Is he doing this right, is he making the correct choice, is he trusting the right people, should he have done X instead of Y, would it have saved more people, is he being the King he wants to be, and is it helping anyone? Much of Roan's reign as King of Azgeda is spent telling the more bloodthirsty, corrupt people in Grounder politics "I won't be that kind of King". The station and the responsibility therein is vastly important to him. Resourceful and clever, Roan is observant - takes note of how people act, what they get excited for or scared for or angry for, and determines what their motives might be, as with Clarke, realizing that she deeply wants revenge against Lexa for what happened at Mt. Weather. It leaves him very insightful, able to have in-depth conversations on emotions and ideal at quiet, stolen moments. In several instances, Roan bargains to try to trade what he wants for something someone else wants, as with Lexa, bringing Clarke to her. It's noted that Roan genuinely looks to fulfill his end of a deal, and shows a real value for honesty and honor in that aspect, despite constantly getting screwed over by people not holding up their end. Not to say Roan is a paragon of virtue; he's still aggressive, plotting, angry, violent, and willing to kill Lexa to end his banishment. He disguises himself well while hiding out in Trikru territory, shows his Azgeda tattoos when it's useful to him, and hides them when it isn't, and finds angles to work a situation into his favor. Most of what we see of Roan earlier on is in self-interest, to get himself home, willing to hand Clarke over to Lexa, willing to kill Lexa to go home, but what really seems to get to Roan, as far as driving him and motivating him, is the thought of his people and doing right by them. The further into the follow season, we really see Roan defined by that concept of doing whatever must be done, and sacrificing whatever is needed, to see not only the survival of his people, but all of humanity. It's a central concept to him, and the highest level of nobility. At the same time, Roan has a deep well of pride that's constantly driving him to prove himself deserving of his throne and the things he's fought for. In this, he tends to be a lot more uncompromising, refusing to allow a champion to take his place in a challenge fight despite the face he'd been gravely wounded. Roan can react bitterly and petulantly when he feels like he's being insulted, or someone he has respect and care for is not showing him the same. That bitterness becomes rage when he's betrayed by those he trusted to keep close, which is probably the biggest trigger to get Roan acting like an asshole, despite the fact he's typically pretty mild and reasonable otherwise. He also can't abide the concept of fostering cowardice in himself. As much as he's a forward thinking, empathetic figure, he is still a Grounder, and King of a warrior nation. As a Grounder, Roan is heavily influenced by his culture, though, as mentioned previously, not necessarily fitted into some of the more brutal characteristics of his people. Grounders live on a strict code of survival, casting out anyone that showed mutation (this is how they'd developed their immunity to radiation present on the ground), having harsh punishments for crimes, a very eye-for-an-eye kind of mentality ("blood must have blood"), based around strength and value as a warrior, though not dismissive of jobs that are necessary for the village. Azgeda in particular is know for their cruelty and harshness, perhaps due to Queen Nia. Though fairly primitive, and with a Viking kind of feel to them, the Grounders are heavily strategical, not just running into open battle. They realize both the Sky People and the Mountain Men have guns, and have developed methods to avoid them, to win a fight despite them. They're a very tough people, with a common phrase being "get knocked down, get back up again", valuing that kind of resilience that comes with surviving harsh environments. Along with clever battle tactics, they have a structured government, with a council headed by a commander, with a representative of each of the 12 clans forming the Coalition alliance, that involves its own kind of diplomacy. Roan's general disposition is wry - a flat kind of sarcastic when in simple conversation, and a more severe kind of serious when discussing something of import. His speech and diction is more relaxed than Lexa, less formal, less Important sounding. Given he's sort of constantly screwed over in the first three episodes you see him, Roan takes a 'so done with all this shit' kind of attitude, coming to a point where he's beginning to accept that he's a leaf in the wind, being strung along with all this political garbage, between Lexa and his mother's bullshit. In the following season, as King, Roan starts to really come into his own as a strong ruler and decisive leader, his self-doubt giving way more and more to confidence, while he holds deep sorrow for the sacrifices that have to be made, he's determined to see they do as much as they possibly can to save as many people as they possibly can. This is the concept Roan dies for, at the end. Powers and Abilities: GROUNDER: being that he was raised on the ground, 100 years after it was destroyed by nuclear war, and civilization has been reduced to a tribal sort of system, archaic in terms of technology, which leaves him with a lot Nature Boy Warrior-esque skills. It also makes him highly resistant to radiation. Here's a list of some of the skills he likely has: - melee combat (hand to hand, swords, knives, bows etc)Otherwise, totally human and normal. Inventory: These are the clothes on his back he's coming in with, but I want to get his fuzzy ass coat so adding: - Post-Apoc Lord of Canada get-up - A sword - Another sword Samples: TDM Tlvl + log thread |